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deflate.h
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deflate.h
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/* deflate.h -- internal compression state
* Copyright (C) 1995-2004 Jean-loup Gailly
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* WARNING: this file should *not* be used by applications. It is
part of the implementation of the compression library and is
subject to change. Applications should only use zlib.h.
*/
/* @(#) $Id: deflate.h 5666 2007-02-06 22:02:28Z mike $ */
#ifndef DEFLATE_H
#define DEFLATE_H
#include
"zutil.h"
/* define NO_GZIP when compiling if you want to disable gzip header and
trailer creation by deflate(). NO_GZIP would be used to avoid linking in
the crc code when it is not needed. For shared libraries, gzip encoding
should be left enabled. */
#ifndef NO_GZIP
# define GZIP
#endif
/* ===========================================================================
* Internal compression state.
*/
#define LENGTH_CODES 29
/* number of length codes, not counting the special END_BLOCK code */
#define LITERALS 256
/* number of literal bytes 0..255 */
#define L_CODES (LITERALS+1+LENGTH_CODES)
/* number of Literal or Length codes, including the END_BLOCK code */
#define D_CODES 30
/* number of distance codes */
#define BL_CODES 19
/* number of codes used to transfer the bit lengths */
#define HEAP_SIZE (2*L_CODES+1)
/* maximum heap size */
#define MAX_BITS 15
/* All codes must not exceed MAX_BITS bits */
#define INIT_STATE 42
#define EXTRA_STATE 69
#define NAME_STATE 73
#define COMMENT_STATE 91
#define HCRC_STATE 103
#define BUSY_STATE 113
#define FINISH_STATE 666
/* Stream status */
/* Data structure describing a single value and its code string. */
typedef
struct
ct_data_s
{
union
{
ush
freq
;
/* frequency count */
ush
code
;
/* bit string */
}
fc
;
union
{
ush
dad
;
/* father node in Huffman tree */
ush
len
;
/* length of bit string */
}
dl
;
}
FAR
ct_data
;
#define Freq fc.freq
#define Code fc.code
#define Dad dl.dad
#define Len dl.len
typedef
struct
static_tree_desc_s
static_tree_desc
;
typedef
struct
tree_desc_s
{
ct_data
*
dyn_tree
;
/* the dynamic tree */
int
max_code
;
/* largest code with non zero frequency */
static_tree_desc
*
stat_desc
;
/* the corresponding static tree */
}
FAR
tree_desc
;
typedef
ush
Pos
;
typedef
Pos
FAR
Posf
;
typedef
unsigned
IPos
;
/* A Pos is an index in the character window. We use short instead of int to
* save space in the various tables. IPos is used only for parameter passing.
*/
typedef
struct
internal_state
{
z_streamp
strm
;
/* pointer back to this zlib stream */
int
status
;
/* as the name implies */
Bytef
*
pending_buf
;
/* output still pending */
ulg
pending_buf_size
;
/* size of pending_buf */
Bytef
*
pending_out
;
/* next pending byte to output to the stream */
uInt
pending
;
/* nb of bytes in the pending buffer */
int
wrap
;
/* bit 0 true for zlib, bit 1 true for gzip */
gz_headerp
gzhead
;
/* gzip header information to write */
uInt
gzindex
;
/* where in extra, name, or comment */
Byte
method
;
/* STORED (for zip only) or DEFLATED */
int
last_flush
;
/* value of flush param for previous deflate call */
/* used by deflate.c: */
uInt
w_size
;
/* LZ77 window size (32K by default) */
uInt
w_bits
;
/* log2(w_size) (8..16) */
uInt
w_mask
;
/* w_size - 1 */
Bytef
*
window
;
/* Sliding window. Input bytes are read into the second half of the window,
* and move to the first half later to keep a dictionary of at least wSize
* bytes. With this organization, matches are limited to a distance of
* wSize-MAX_MATCH bytes, but this ensures that IO is always
* performed with a length multiple of the block size. Also, it limits
* the window size to 64K, which is quite useful on MSDOS.
* To do: use the user input buffer as sliding window.
*/
ulg
window_size
;
/* Actual size of window: 2*wSize, except when the user input buffer
* is directly used as sliding window.
*/
Posf
*
prev
;
/* Link to older string with same hash index. To limit the size of this
* array to 64K, this link is maintained only for the last 32K strings.
* An index in this array is thus a window index modulo 32K.
*/
Posf
*
head
;
/* Heads of the hash chains or NIL. */
uInt
ins_h
;
/* hash index of string to be inserted */
uInt
hash_size
;
/* number of elements in hash table */
uInt
hash_bits
;
/* log2(hash_size) */
uInt
hash_mask
;
/* hash_size-1 */
uInt
hash_shift
;
/* Number of bits by which ins_h must be shifted at each input
* step. It must be such that after MIN_MATCH steps, the oldest
* byte no longer takes part in the hash key, that is:
* hash_shift * MIN_MATCH >= hash_bits
*/
long
block_start
;
/* Window position at the beginning of the current output block. Gets
* negative when the window is moved backwards.
*/
uInt
match_length
;
/* length of best match */
IPos
prev_match
;
/* previous match */
int
match_available
;
/* set if previous match exists */
uInt
strstart
;
/* start of string to insert */
uInt
match_start
;
/* start of matching string */
uInt
lookahead
;
/* number of valid bytes ahead in window */
uInt
prev_length
;
/* Length of the best match at previous step. Matches not greater than this
* are discarded. This is used in the lazy match evaluation.
*/
uInt
max_chain_length
;
/* To speed up deflation, hash chains are never searched beyond this
* length. A higher limit improves compression ratio but degrades the
* speed.
*/
uInt
max_lazy_match
;
/* Attempt to find a better match only when the current match is strictly
* smaller than this value. This mechanism is used only for compression
* levels >= 4.
*/
# define max_insert_length max_lazy_match
/* Insert new strings in the hash table only if the match length is not
* greater than this length. This saves time but degrades compression.
* max_insert_length is used only for compression levels <= 3.
*/
int
level
;
/* compression level (1..9) */
int
strategy
;
/* favor or force Huffman coding*/
uInt
good_match
;
/* Use a faster search when the previous match is longer than this */
int
nice_match
;
/* Stop searching when current match exceeds this */
/* used by trees.c: */
/* Didn't use ct_data typedef below to supress compiler warning */
struct
ct_data_s
dyn_ltree
[
HEAP_SIZE
];
/* literal and length tree */
struct
ct_data_s
dyn_dtree
[
2
*
D_CODES
+
1
];
/* distance tree */
struct
ct_data_s
bl_tree
[
2
*
BL_CODES
+
1
];
/* Huffman tree for bit lengths */
struct
tree_desc_s
l_desc
;
/* desc. for literal tree */
struct
tree_desc_s
d_desc
;
/* desc. for distance tree */
struct
tree_desc_s
bl_desc
;
/* desc. for bit length tree */
ush
bl_count
[
MAX_BITS
+
1
];
/* number of codes at each bit length for an optimal tree */
int
heap
[
2
*
L_CODES
+
1
];
/* heap used to build the Huffman trees */
int
heap_len
;
/* number of elements in the heap */
int
heap_max
;
/* element of largest frequency */
/* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
* The same heap array is used to build all trees.
*/
uch
depth
[
2
*
L_CODES
+
1
];
/* Depth of each subtree used as tie breaker for trees of equal frequency
*/
uchf
*
l_buf
;
/* buffer for literals or lengths */
uInt
lit_bufsize
;
/* Size of match buffer for literals/lengths. There are 4 reasons for
* limiting lit_bufsize to 64K:
* - frequencies can be kept in 16 bit counters
* - if compression is not successful for the first block, all input
* data is still in the window so we can still emit a stored block even
* when input comes from standard input. (This can also be done for
* all blocks if lit_bufsize is not greater than 32K.)
* - if compression is not successful for a file smaller than 64K, we can
* even emit a stored file instead of a stored block (saving 5 bytes).
* This is applicable only for zip (not gzip or zlib).
* - creating new Huffman trees less frequently may not provide fast
* adaptation to changes in the input data statistics. (Take for
* example a binary file with poorly compressible code followed by
* a highly compressible string table.) Smaller buffer sizes give
* fast adaptation but have of course the overhead of transmitting
* trees more frequently.
* - I can't count above 4
*/
uInt
last_lit
;
/* running index in l_buf */
ushf
*
d_buf
;
/* Buffer for distances. To simplify the code, d_buf and l_buf have
* the same number of elements. To use different lengths, an extra flag
* array would be necessary.
*/
ulg
opt_len
;
/* bit length of current block with optimal trees */
ulg
static_len
;
/* bit length of current block with static trees */
uInt
matches
;
/* number of string matches in current block */
int
last_eob_len
;
/* bit length of EOB code for last block */
#ifdef DEBUG
ulg
compressed_len
;
/* total bit length of compressed file mod 2^32 */
ulg
bits_sent
;
/* bit length of compressed data sent mod 2^32 */
#endif
ush
bi_buf
;
/* Output buffer. bits are inserted starting at the bottom (least
* significant bits).
*/
int
bi_valid
;
/* Number of valid bits in bi_buf. All bits above the last valid bit
* are always zero.
*/
}
FAR
deflate_state
;
/* Output a byte on the stream.
* IN assertion: there is enough room in pending_buf.
*/
#define put_byte(s, c) {s->pending_buf[s->pending++] = (c);}
#define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
/* Minimum amount of lookahead, except at the end of the input file.
* See deflate.c for comments about the MIN_MATCH+1.
*/
#define MAX_DIST(s) ((s)->w_size-MIN_LOOKAHEAD)
/* In order to simplify the code, particularly on 16 bit machines, match
* distances are limited to MAX_DIST instead of WSIZE.
*/
/* in trees.c */
void
_tr_init
OF
((
deflate_state
*
s
));
int
_tr_tally
OF
((
deflate_state
*
s
,
unsigned
dist
,
unsigned
lc
));
void
_tr_flush_block
OF
((
deflate_state
*
s
,
charf
*
buf
,
ulg
stored_len
,
int
eof
));
void
_tr_align
OF
((
deflate_state
*
s
));
void
_tr_stored_block
OF
((
deflate_state
*
s
,
charf
*
buf
,
ulg
stored_len
,
int
eof
));
#define d_code(dist) \
((dist) < 256 ? _dist_code[dist] : _dist_code[256+((dist)>>7)])
/* Mapping from a distance to a distance code. dist is the distance - 1 and
* must not have side effects. _dist_code[256] and _dist_code[257] are never
* used.
*/
#ifndef DEBUG
/* Inline versions of _tr_tally for speed: */
#if defined(GEN_TREES_H) || !defined(STDC)
extern
uch
_length_code
[];
extern
uch
_dist_code
[];
#else
extern
const
uch
_length_code
[];
extern
const
uch
_dist_code
[];
#endif
# define _tr_tally_lit(s, c, flush) \
{ uch cc = (c); \
s->d_buf[s->last_lit] = 0; \
s->l_buf[s->last_lit++] = cc; \
s->dyn_ltree[cc].Freq++; \
flush = (s->last_lit == s->lit_bufsize-1); \
}
# define _tr_tally_dist(s, distance, length, flush) \
{ uch len = (length); \
ush dist = (distance); \
s->d_buf[s->last_lit] = dist; \
s->l_buf[s->last_lit++] = len; \
dist--; \
s->dyn_ltree[_length_code[len]+LITERALS+1].Freq++; \
s->dyn_dtree[d_code(dist)].Freq++; \
flush = (s->last_lit == s->lit_bufsize-1); \
}
#else
# define _tr_tally_lit(s, c, flush) flush = _tr_tally(s, 0, c)
# define _tr_tally_dist(s, distance, length, flush) \
flush = _tr_tally(s, distance, length)
#endif
#endif
/* DEFLATE_H */
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